BIN fnc getObjectBoundingBarrel: Difference between revisions
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{{ | {{RV|type=function | ||
|game1= arma3 | |||
|version1= 1.94 | |||
| | |gr1= Collisions | ||
| | |descr= <pre>/* | ||
Killzone_Kid | Killzone_Kid | ||
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Example: | Example: | ||
myObj call BIN_fnc_getObjectBoundingBarrel | myObj call BIN_fnc_getObjectBoundingBarrel | ||
*/ | */</pre> | ||
</pre> | |||
| | {{Wiki|placeholder}} {{Feature|arma3contact}} | ||
| | |s1= <!-- [] call [[BIN_fnc_getObjectBoundingBarrel]] --> | ||
| | |p1= | ||
|r1= | |||
|x1= <code></code> | |x1= <!-- <code>[] call [[BIN_fnc_getObjectBoundingBarrel]];</code> --> | ||
|seealso= | |||
| | |||
}} | }} | ||
Revision as of 09:59, 14 June 2021
Description
- Description:
/* Killzone_Kid Description: Returns bounding barrel of the given object Parameter(s): 0: OBJECT - object to measure Returns: ARRAY in format [radius, height, offset]. Offset is negative if object Z position is higher than the lower bound Example: myObj call BIN_fnc_getObjectBoundingBarrel */
- Execution:
- call
- Groups:
- Collisions
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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