Difference between revisions of "BIN fnc getTXScanDrawData"

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{{Function
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{{RV|type=function
  
| arma3  
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|game1= arma3
 
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|version1= 1.94
|1.94
 
  
 
|gr1= TXScan  
 
|gr1= TXScan  
  
| <pre>/*
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|descr= <pre>/*
 
Killzone_Kid
 
Killzone_Kid
  
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Example:
 
Example:
 
"myScan" call BIN_fnc_getTXScanDrawData
 
"myScan" call BIN_fnc_getTXScanDrawData
*/
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*/</pre>
 
 
 
 
  
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
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{{Wiki|placeholder}} {{Feature|arma3contact}}  
{{Feature|arma3contact}}  
 
  
| <!-- [] call [[BIN_fnc_getTXScanDrawData]]; -->  
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|s1= <!-- [] call [[BIN_fnc_getTXScanDrawData]] -->
  
|p1=  
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|p1=
  
|  
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|r1=
  
|x1= <code></code>  
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|x1= <!-- <code>[] call [[BIN_fnc_getTXScanDrawData]];</code> -->
  
|  
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|seealso=
 
}}
 
}}
 
 
 
[[Category:Functions|{{uc:getTXScanDrawData}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:getTXScanDrawData}}]]
 

Latest revision as of 09:59, 14 June 2021

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Returns draw data for given TXScan

	Parameter(s):
		0: STRING - scan name

	Returns:
		ARRAY in format [iconData, polygonData, triangleData, rectangleData, isDefaultPolygon] where:
			iconData: ARRAY - position in format [x,y,0]
			polygonData: ARRAY - array of polygon vertices, where each vertex is in format [x,y,0]
			triangleData: ARRAY - array of triangle vrtices, where each vertex is in format [x,y,0] 
			rectangleData: ARRAY - bounding rectangle in format [center, a, b, angle]
			isDefaultPolygon: BOOL - if a scan polygon has not yet been calculated, this will be true
		
	Example:
		"myScan" call BIN_fnc_getTXScanDrawData
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
TXScan

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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