BIN fnc getTerrainObjects: Difference between revisions

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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature arma3contact}} |Description=
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| <!-- [] call [[BIN_fnc_getTerrainObjects]]; --> |= Syntax
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Collisions|{{uc:getTerrainObjects}}]]
 
[[Category:Functions|{{uc:getTerrainObjects}}]]
[[Category:Functions|{{uc:getTerrainObjects}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getTerrainObjects}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getTerrainObjects}}]]

Revision as of 14:07, 13 October 2020

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Returns terrain objects of the given type for the given area dimensions
		
	Parameter(s):
		0: ARRAY - area details in Area format (see BIS_fnc_getArea)
		1: ARRAY - types of terrain objects, for example ["HOUSE", "TREE"]

	Returns:
		ARRAY of objects
		
	Example:
		["myArea", [player, 100], ["HOUSE", "TREE"]] call BIN_fnc_getTerrainObjects
*/


(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Collisions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

Bottom Section