BIN fnc handDrawBezier: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma3 |= Game name
| arma3 |Game name=


|1.00|= Game version
|1.94|Game version=
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*/
*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature arma3contact}} |Description=
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| <!-- [] call [[BIN_fnc_handDrawBezier]]; --> |= Syntax
| <!-- [] call [[BIN_fnc_handDrawBezier]]; --> |Syntax=


|p1= |= Parameter 1
|p1= |Parameter 1=


| |= Return value
| |Return value=
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|x1= <code></code> |=  
|x1= <code></code> |Example 1=
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| |= See also
| |See also=
 
}}
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Revision as of 13:58, 6 December 2019

Hover & click on the images for description

Description

Description:
/*

	Description:
		Show hand-drawn bezier curve in the map

	Parameter(s):
		0: STRING - Unique ID of the ellipse. When such ellipse already exists, it will override it.
		1: ARRAY - control points of bezier curve
		2: ARRAY - color in [r,g,b,a] format
		3: STRING - fill texture
		   BOOL - true for default pen-blue color, false for the same, but faded

		Optional:
		4: NUMBER or ARRAY: thickness
		5: ARRAY - random thickness offset in format [min,mid,max]
		6: NUMBER - number od drawing steps

	Returns:
		NOTHING
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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