BIN fnc initMothershipLights: Difference between revisions

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|gr1 = Contact |GROUP1=
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
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{{Feature|arma3contact}} |Description=
{{Feature|arma3contact}} |Description=
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| <!-- [] call [[BIN_fnc_initMothershipLights]]; --> |Syntax=
| <!-- [] call [[BIN_fnc_initMothershipLights]]; --> |Syntax=
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| |Return value=
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|x1= <code></code> |Example 1=
|x1= <code></code> |Example 1=
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| |See also=
| |See also=

Revision as of 20:40, 16 January 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
		Enable scripted ET Mothership lights on baked memory points
		Created lights can be retrieved via getVariable "BIN_lights" on the Mothership

	Parameter(s):
		0: OBJECT - Mothership

	Returns:
		NOTHING
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Contact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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