BIN fnc initRevive: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3  
|game1= arma3
 
|version1= 1.94
|1.94


|gr1= Contact  
|gr1= Contact  


| <pre>#define BLEED_TIME 160
|descr= <pre>#define BLEED_TIME 160
#define BLINK_DELAY_MAX 20
#define BLINK_DELAY_MAX 20
#define BLINK_TIME 0.75
#define BLINK_TIME 0.75


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Wiki|placeholder}} {{Feature|arma3contact}}  
{{Feature|arma3contact}}  


| <!-- [] call [[BIN_fnc_initRevive]]; -->  
|s1= <!-- [] call [[BIN_fnc_initRevive]] -->


|p1=  
|p1=


|  
|r1=


|x1=  
|x1= <!-- <code>[] call [[BIN_fnc_initRevive]];</code> -->


|  
|seealso=
}}
}}
[[Category:Functions|{{uc:initRevive}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:initRevive}}]]

Revision as of 10:59, 14 June 2021

Hover & click on the images for description

Description

Description:
#define BLEED_TIME		160
#define BLINK_DELAY_MAX		20
#define BLINK_TIME		0.75

🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Contact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note