Difference between revisions of "BIN fnc loadIDWMap"
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Lou Montana (talk | contribs) m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...) |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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− | {{ | + | {{RV|type=function |
− | + | |game1= arma3 | |
− | | arma3 | + | |version1= 1.94 |
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|gr1= IDWMap | |gr1= IDWMap | ||
− | + | |descr= <pre>/* | |
− | | <pre>/* | ||
Killzone_Kid | Killzone_Kid | ||
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Example: | Example: | ||
call BIN_fnc_loadIDWMap | call BIN_fnc_loadIDWMap | ||
− | */ | + | */</pre> |
− | + | {{Wiki|placeholder}} {{Feature|arma3contact}} | |
− | {{Feature|arma3contact}} | ||
+ | |s1= <!-- [] call [[BIN_fnc_loadIDWMap]] --> | ||
− | | | + | |p1= |
− | | | + | |r1= |
− | | | + | |x1= <!-- <sqf>[] call BIN_fnc_loadIDWMap;</sqf> --> |
− | + | |seealso= | |
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}} | }} | ||
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Latest revision as of 14:07, 5 May 2022
Description
- Description:
/* Killzone_Kid Description: Loads IDWMap data from global variable 'BIN_fnc_IDWMap_saveData' into extension Parameter(s): NONE Returns: BOOL - true on success Example: call BIN_fnc_loadIDWMap */
- Execution:
- call
- Groups:
- IDWMap
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note