BIN_fnc_markFreeAreaPositions

From Bohemia Interactive Community
Revision as of 14:07, 5 May 2022 by Lou Montana (talk | contribs) (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Returns array of booleans in place of passed positions, where true is free and false is possible collision

	Parameter(s):
		0: STRING - area name
		1: ARRAY - bounding barrel in format [radius, height, offset]
		2: ARRAY - arrays of positions

	Returns:
		ARRAY of booleans
		
	Example:
		["myArea", [10,5,0], [[123,123,123],[456,456,456],...]] call BIN_fnc_markFreeAreaPositions
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Collisions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note