BIN fnc scanTX: Difference between revisions

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{{Function|Comments=
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| arma3 |= Game name
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|1.94|Game version=
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|gr1= TXScan |GROUP1=
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |Description=
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: TXScan|{{uc:scanTX}}]]
 
[[Category:Functions|{{uc:scanTX}}]]
[[Category:Functions|{{uc:scanTX}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:scanTX}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:scanTX}}]]

Revision as of 13:38, 13 October 2020

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Intersects current scan polygon (or map square if no scan exists) with triangle originated from RX position
		and returns the triangle

	Parameter(s):
		0: STRING - scan name
		1: ARRAY (Optional) - RX position. Default: position player

	Returns:
		ARRAY - triangle used for intersection
		
	Example:
		["MyScan", position player] call BIN_fnc_scanTX
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
TXScan

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section