BIN fnc setIDWMapDrawColorSet: Difference between revisions

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#define MAPDRAWCOLORSET_DEFAULT [[0,0,0.514,0.7],[0,0,0.875,0.7],[0,0.247,1,0.7],[0,0.659,1,0.7],[0.035,1,0.961,0.7],[0.443,1,0.553,0.7],[0.843,1,0.153,0.7],[1,0.749,0,0.7],[1,0.357,0,0.7],[0.941,0,0,0.7],[0.522,0,0,0.7]]
#define MAPDRAWCOLORSET_DEFAULT [[0,0,0.514,0.7],[0,0,0.875,0.7],[0,0.247,1,0.7],[0,0.659,1,0.7],[0.035,1,0.961,0.7],[0.443,1,0.553,0.7],[0.843,1,0.153,0.7],[1,0.749,0,0.7],[1,0.357,0,0.7],[0.941,0,0,0.7],[0.522,0,0,0.7]]


{{placeholder}}
{{Wiki|placeholder}}
{{Feature|arma3contact}}
{{Feature|arma3contact}}


|s1= <!-- [] call [[BIN_fnc_setIDWMapDrawColorSet]]; -->
|s1= <!-- [] call [[BIN_fnc_setIDWMapDrawColorSet]] -->


|p1=
|r1=


|x1=
|x1=
|seealso=
}}
}}

Latest revision as of 11:09, 14 June 2021

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Sets map draw color set

	Parameter(s):
		ARRAY - array of colors from 1 to 11

	Returns:
		BOOL - true on success
		
	Example:
		// set 3 color drawing on the fly
		[[0,0,0.514,0.7],[0.843,1,0.153,0.7],[0.522,0,0,0.7]] call BIN_fnc_setIDWMapDrawColorSet;
		// set from config
		[] call BIN_fnc_setIDWMapDrawColorSet;
*/

#define MAPDRAWCOLORSET_DEFAULT [[0,0,0.514,0.7],[0,0,0.875,0.7],[0,0.247,1,0.7],[0,0.659,1,0.7],[0.035,1,0.961,0.7],[0.443,1,0.553,0.7],[0.843,1,0.153,0.7],[1,0.749,0,0.7],[1,0.357,0,0.7],[0.941,0,0,0.7],[0.522,0,0,0.7]]

🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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