BIN fnc setPointOfInterest: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.94|Game version=
|1.94


|gr1 = Contact |GROUP1=
|gr1 = Contact


| <pre>/*
| <pre>/*
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature|arma3contact}} |Description=
{{Feature|arma3contact}}


| <!-- [] call [[BIN_fnc_setPointOfInterest]]; --> |Syntax=
| <!-- [] call [[BIN_fnc_setPointOfInterest]]; -->


|p1= |Parameter 1=
|p1=


| |Return value=
|


|x1= <code></code> |Example 1=
|x1= <code></code>


| |See also=
|
}}
}}



Revision as of 23:08, 17 January 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
		Add point of interest shown in the map

	Parameter(s):
		0: STRING - unique ID of the point
		1:
			BOOL - true if the point is completed (shown faded in the map)
			NUMBER - status, can be:
				-1: dormant, will be activated when player gets close
				 0: shown, but not completed
				+1: completed
		2: ARRAY - position
		3: ARRAY - area in format [width,height,angle,isRectangle]
		4: STRING - type, can be "Unknown" or "Warning" (default: "Unknown")
		5: STRING - color, can be "Black", "Blue" or "Red" (default: "Black")

		or

		0: OBJECT - "Point of interest" module

	Returns:
		STRING - ID of the point

	Examples:

		//--- Activate existing module
		_myID = myModule call BIN_fnc_setPointOfInterest;

		//--- Mark POI as completed
		[_myID,true] call BIN_fnc_setPointOfInterest;

		//--- Set custom POI
		["myID",false,position myObject,[50,50,0,false],"Warning","Red"] call BIN_fnc_setPointOfInterest;

		//--- Set custom POI using default type and color
		["myID",false,position myObject,[50,50,0,false]] call BIN_fnc_setPointOfInterest;
*/


#define VAR			"bin_POIs"
#define TASK_PRIORITY		2
#define REVEAL_DISTANCE		100

#define POS_DEFAULT		[]
#define AREA_DEFAULT		[]
#define TYPE_DEFAULT		""
#define COLOR_DEFAULT		""
#define STATUS_DEFAULT		0

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Contact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note


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