Difference between revisions of "BIN fnc setRagdoll"

From Bohemia Interactive Community
Jump to navigation Jump to search
Contact>Unknown user
m (Generated by BIS_fnc_exportFunctionsToWiki)
 
m (1 revision imported: Contact)
(No difference)

Revision as of 02:58, 4 December 2019

Introduced with Arma 3 version 1.001.00
Hover & click on the images for descriptions

Description

Description:
/*
	Input:
		0: _unit [object] - Name of unit (works only with man type units)
		1: _force [vector] - Amount of force that will be applied to colliding object
		2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1)
	Usage:
	[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)

Syntax

Syntax:
Return Value:

Examples

Example:
Example needed

Additional Information

Execution:
call
See also:
See also needed
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section