BIN fnc setRagdoll: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "</small> |= Description" to "</small> |Description=")
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Object Manipulation |GROUP1=")
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Function|Comments=
{{Function|= Comments
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma3 |= Game name
| arma3 |Game name=


|1.94|Game version=
|1.94|Game version=
|gr1 = Object Manipulation |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 16: Line 17:
[player,[0,100,0]] call BIN_fnc_setRagdoll -
[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |Description=
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature arma3contact}} |Description=
____________________________________________________________________________________________
____________________________________________________________________________________________


| <!-- [] call [[BIN_fnc_setRagdoll]]; --> |= Syntax
| <!-- [] call [[BIN_fnc_setRagdoll]]; --> |Syntax=


|p1= |= Parameter 1
|p1= |Parameter 1=


| |= Return value
| |Return value=
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code></code> |=  
|x1= <code></code> |Example 1=
____________________________________________________________________________________________
____________________________________________________________________________________________


| |= See also
| |See also=
 
}}
}}


Line 41: Line 42:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:setRagdoll}}]]
 
[[Category:Functions|{{uc:setRagdoll}}]]
[[Category:Functions|{{uc:setRagdoll}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setRagdoll}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setRagdoll}}]]

Revision as of 18:47, 10 October 2020

Hover & click on the images for description

Description

Description:
/*
	Input:
		0: _unit [object] - Name of unit (works only with man type units)
		1: _force [vector] - Amount of force that will be applied to colliding object
		2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1)
	Usage:
	[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section