BIN fnc setRagdoll: Difference between revisions

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m (Text replacement - "BIS_fnc_exportFunctionsToWiki)''</small> |" to "BIS_fnc_exportFunctionsToWiki)''</small> {{Feature arma3contact|This function is part of the Arma 3 Contact expansion only.}} |")
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|1.94|Game version=
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|gr1 = Object Manipulation |GROUP1=
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*/
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature arma3contact|This function is part of the [[Arma 3 Contact]] expansion only.}} |Description=
{{Feature arma3contact}} |Description=
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:setRagdoll}}]]
 
[[Category:Functions|{{uc:setRagdoll}}]]
[[Category:Functions|{{uc:setRagdoll}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setRagdoll}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setRagdoll}}]]

Revision as of 18:47, 10 October 2020

Hover & click on the images for description

Description

Description:
/*
	Input:
		0: _unit [object] - Name of unit (works only with man type units)
		1: _force [vector] - Amount of force that will be applied to colliding object
		2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1)
	Usage:
	[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note

Notes

Bottom Section