Difference between revisions of "BIN fnc setRagdoll"

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[player,[0,100,0]] call BIN_fnc_setRagdoll -
 
[player,[0,100,0]] call BIN_fnc_setRagdoll -
 
*/</pre>
 
*/</pre>
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{{Feature|arma3contact}}
 
{{Feature|arma3contact}}
  
|s1= <!-- [] call [[BIN_fnc_setRagdoll]]; -->
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|s1= <!-- [] call [[BIN_fnc_setRagdoll]] -->
  
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Latest revision as of 11:05, 14 June 2021

Hover & click on the images for description

Description

Description:
/*
	Input:
		0: _unit [object] - Name of unit (works only with man type units)
		1: _force [vector] - Amount of force that will be applied to colliding object
		2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1)
	Usage:
	[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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