BIN fnc updateIDWMapDrawData: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma3 |= Game name
| arma3 |Game name=


|1.94|Game version=
|1.94|Game version=
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*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature arma3contact}} |Description=
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| <!-- [] call [[BIN_fnc_updateIDWMapDrawData]]; --> |= Syntax
| <!-- [] call [[BIN_fnc_updateIDWMapDrawData]]; --> |Syntax=


|p1= |= Parameter 1
|p1= |Parameter 1=


| |= Return value
| |Return value=
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|x1= <code></code> |=  
|x1= <code></code> |Example 1=
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| |= See also
| |See also=
 
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Revision as of 15:13, 6 December 2019

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Retrieves draw data for IDWMap and stores it in 'IDWMapDrawData' variable on map control for use in 'Draw' event handler. Should be called in scheduled environment to spread the load.

	Parameter(s):
		NONE

	Returns:
		BOOL - true on success if called from scheduled
		NOTHING - if called from unscheduled
		
	Example:
		call BIN_fnc_updateIDWMapDrawData
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note

Notes

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