Difference between revisions of "BIS fnc BoatRack01ActionRemove"
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Result: Continuous action removed from player. | Result: Continuous action removed from player. | ||
− | */</pre>{{ | + | */</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description= |
|[] call [[BIS_fnc_BoatRack01ActionRemove]]|Syntax= | |[] call [[BIS_fnc_BoatRack01ActionRemove]]|Syntax= |
Revision as of 15:25, 2 April 2019
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Description
- Description:
-
/* Author: Bravo Zero One development - John_Spartan Description: - This is sub function for 'boat recovery' functionality. Execution: - Call from trigger that is added to object (boat rack). Example: "[thisTrigger] call bis_fnc_boatRack01ActionRemove;" Required: Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport). Object (boat rack) must have triggers set up with continuous actions. Parameter(s): _this select 0: mode (Scalar) 0: trigger object and other parameters from trigger's & players vehicle's names-pace's. Returns: nothing Result: Continuous action removed from player. */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Syntax
- Syntax:
- [] call BIS_fnc_BoatRack01ActionRemove
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example:
- Example needed
Additional Information
- Execution:
- call
- See also:
- See also needed
- Groups:
- Uncategorised