Difference between revisions of "BIS fnc BoatRack01Init"
Jump to navigation
Jump to search
m (infobox to template) |
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
||
Line 1: | Line 1: | ||
− | {{Function|= | + | {{Function|Comments= |
| arma3 |Game name= | | arma3 |Game name= |
Revision as of 02:39, 30 August 2019
Hover & click on the images for descriptions
Description
- Description:
-
/* Author: Bravo Zero One development - John_Spartan Description: - This is main function for 'boat recovery' functionality. Execution: - Call from assets init EH. Example: class Eventhandlers { init = "_this call BIS_fnc_BoatRack01Init;"; }; Required: Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport). Parameter(s): _this select 0: mode (Scalar) 0: boat rack object and other parameters from configuration Returns: nothing Result: Two triggers are added near object to allow user to interact with feature. */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Syntax
- Syntax:
- [] call BIS_fnc_BoatRack01Init
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example:
- Example needed
Additional Information
- Execution:
- call
- See also:
- See also needed
- Groups:
- Uncategorised