BIS_fnc_CPWaitUntil

From Bohemia Interactive Community
Revision as of 23:48, 13 June 2021 by Lou Montana (talk | contribs) (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Hover & click on the images for description

Description

Description:
Function waits until condition becomes true. Condition is checked with given interval.
Execution:
spawn
Groups:
CombatPatrolProgram Flow

Syntax

Syntax:
[condition, interval] spawn BIS_fnc_CPWaitUntil
Parameters:
condition: Code - (Optional, default { true }) Condition to be checked
interval: Number - (Optional, default 0.5) Interval in which the condition will be checked
Return Value:
Nothing

Examples

Example 1:
[{ not alive player }, 2] spawn BIS_fnc_CPWaitUntil;

Additional Information

See also:
waitUntil

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note