BIS fnc EXP camp setSkill: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Some wiki formatting)
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function
| arma3


|1.62
|game1= arma3
|version1= 1.62


|gr1= Campaign
|gr1= Campaign
Line 8: Line 8:
|serverExec= server
|serverExec= server


| Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.
|descr= Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.


| [side,skillMin,skillAimMin,skillMax,skillAimMax] call [[BIS_fnc_EXP_camp_setSkill]];
|s1= [side,skillMin,skillAimMin,skillMax,skillAimMax] call [[BIS_fnc_EXP_camp_setSkill]]


|p1= side: [[Side]] - Side of which AI skill should be changed
|p1= side: [[Side]] - Side of which AI skill should be changed
Line 18: Line 18:
|p5= skillAimMax: [[Number]] - (Optional, default 0.5) Maximal aiming skill
|p5= skillAimMax: [[Number]] - (Optional, default 0.5) Maximal aiming skill


|
|r1=


|x1=<code>[WEST,0.1,0.2,0.7,0.6] [[call]] [[BIS_fnc_EXP_camp_setSkill]];</code>
|x1=<code>[WEST,0.1,0.2,0.7,0.6] [[call]] [[BIS_fnc_EXP_camp_setSkill]];</code>


| [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_dynamicAISkill]]
|seealso= [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_dynamicAISkill]]
}}
}}

Revision as of 05:39, 13 June 2021

Hover & click on the images for description

Description

Description:
Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.
Execution:
call
Groups:
Campaign

Syntax

Syntax:
[side,skillMin,skillAimMin,skillMax,skillAimMax] call BIS_fnc_EXP_camp_setSkill
Parameters:
side: Side - Side of which AI skill should be changed
skillMin: Number - (Optional, default 0.5) Minimal general skill
skillAimMin: Number - (Optional, default 0.3) Minimal aiming skill
skillMax: Number - (Optional, default 0.8) Maximal general skill
skillAimMax: Number - (Optional, default 0.5) Maximal aiming skill
Return Value:
Return value needed

Examples

Example 1:
[WEST,0.1,0.2,0.7,0.6] call BIS_fnc_EXP_camp_setSkill;

Additional Information

See also:
Arma 3 AI SkillsetSkillskillFinalBIS_fnc_EXP_camp_dynamicAISkill

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note