BIS_fnc_MP

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Introduced with Take On Helicopters version 1.00
  

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Introduced in

Game:
Take On Helicopters
Version:
1.00

Description

Description:
/*

	Description:
	Send function for remote execution (and executes locally if conditions are met)

	Parameter(s):
		0: ANY - function params
		1: STRING - function name
		2 (Optional):
			BOOL - true to execute on each machine (including the one where the function was called from), false to execute it on server only [default: true]
			STRING - the function will be executed only where unit defined by the variable is local
			OBJECT - the function will be executed only where unit is local
			GROUP - the function will be executed only on client who is member of the group
			SIDE - the function will be executed on all players of the given side
			NUMBER - the function will be executed only on client with the given ID
			ARRAY - array of previous data types
		3 (Optional): BOOL - true for persistent call (will be called now and for every JIP client) [default: false]
	
	Returns:
	ARRAY - sent packet
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Example 1:
Example needed
See also:
See also needed

Notes

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Notes

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