Difference between revisions of "BIS fnc UnitCaptureSimple"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (pf)
m (pf)
 
Line 32: Line 32:
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
|x1= <code>[BIS_Vehicle, 50, 30, true, 10] [[spawn]] [[BIS_fnc_UnitCapture]];</code>|Example 1=
+
|x1= <code>[BIS_Vehicle, 50, 30, true, 10] [[spawn]] [[BIS_fnc_UnitCaptureSimple]];</code>|Example 1=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  

Latest revision as of 15:11, 11 June 2018

Introduced with Arma 2: Operation Arrowhead version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 2: Operation Arrowhead
Version:
1.00

Description

Description:
Records movement data of input unit over a specified period of time. Simplified. Pressing the ESC key, the duration ending, or the unit dying ends the recording.
Copies to clipboard:
Array in format [FrameTime, UnitPosition, UnitDirection] for each frame

Syntax

Syntax:
[unit, duration, FPS, firing, startTime] spawn BIS_fnc_UnitCaptureSimple
Parameters:
unit: Object - Unit to capture movement data from
duration: Array - Duration to capture for
FPS: Number - (Optional, default 20) Frames recorded per second (default 20). Limit is 1 - 100
Firing: Boolean - (Optional, default false) If true, will record the input unit's weapon fire data as well
startTime: Number - (Optional, default 0) Starting time offset for the frame time
Return Value:
Script - Script handle

Examples

Example 1:
[BIS_Vehicle, 50, 30, true, 10] spawn BIS_fnc_UnitCaptureSimple;

Additional Information

Execution:
spawn
Multiplayer:
-
See also:
BIS_fnc_UnitCaptureFiringBIS_fnc_UnitPlaySimpleBIS_fnc_UnitPlayFiringBIS_fnc_UnitCaptureBIS_fnc_UnitPlay

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section