Difference between revisions of "BIS fnc WLSmoothText"

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m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - "\|s([0-9])= ([^ ]+) (\[\[call\]\]) ([^ ]+) " to "|s$1= $2 call $4 ")
 
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{{RV|type=function
 
{{RV|type=function
  
| arma3
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|game1= arma3
 
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|gr1= Warlords
 
|gr1= Warlords
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|descr= Display given text smoothly.
 
|descr= Display given text smoothly.
  
|s1= [text, nbOfLines, duration, color, outline] [[call]] [[BIS_fnc_WLSmoothText]]
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|s1= [text, nbOfLines, duration, color, outline] call [[BIS_fnc_WLSmoothText]]
  
 
|p1= text: [[String]] - text to display
 
|p1= text: [[String]] - text to display

Latest revision as of 18:18, 20 June 2021

Hover & click on the images for description

Description

Description:
Display given text smoothly.
Execution:
spawn
Groups:
WarlordsGUI

Syntax

Syntax:
[text, nbOfLines, duration, color, outline] call BIS_fnc_WLSmoothText
Parameters:
text: String - text to display
nbOfLines: Number - (Optional, default 3) maximum number of lines to be shown at the same time
duration: Number - (Optional, default 5) on-screen duration
color: Color (RGBA) - (Optional, default [1,1,1,1]) text color
outline: Boolean - (Optional, default true) true to outline the text, false not to
Return Value:
Nothing

Examples

Example 1:
["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition

Additional Information

See also:
Arma 3: NotificationBIS_fnc_titleTextBIS_fnc_typeTextBIS_fnc_typeText2

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note