BIS fnc WLSmoothText: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])= ([^ ]+) (\[\[call\]\]) ([^ ]+) " to "|s$1= $2 call $4 ") |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.86 | |||
|1.86 | |||
|gr1= Warlords | |gr1= Warlords | ||
Line 13: | Line 12: | ||
|descr= Display given text smoothly. | |descr= Display given text smoothly. | ||
|s1= | |s1= [text, nbOfLines, duration, color, outline] call [[BIS_fnc_WLSmoothText]] | ||
|p1= text: [[String]] - text to display | |p1= text: [[String]] - text to display |
Revision as of 18:18, 20 June 2021
Description
Syntax
- Syntax:
- [text, nbOfLines, duration, color, outline] call BIS_fnc_WLSmoothText
- Parameters:
- text: String - text to display
- nbOfLines: Number - (Optional, default 3) maximum number of lines to be shown at the same time
- duration: Number - (Optional, default 5) on-screen duration
- color: Color (RGBA) - (Optional, default [1,1,1,1]) text color
- outline: Boolean - (Optional, default true) true to outline the text, false not to
- Return Value:
- Nothing
Examples
- Example 1:
["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note