BIS fnc WLSmoothText: Difference between revisions

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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Warlords |GROUP1=")
m (Text replacement - "Color" to "Color (RGBA)")
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|p3= duration: [[Number]] - (Optional, default 5) on-screen duration |Parameter 3=
|p3= duration: [[Number]] - (Optional, default 5) on-screen duration |Parameter 3=


|p4= color: [[Color]] - (Optional, default [1,1,1,1]) text color |Parameter 4=
|p4= color: [[Color|Color (RGBA)]] - (Optional, default [1,1,1,1]) text color |Parameter 4=


|p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to |Parameter 5=
|p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to |Parameter 5=

Revision as of 15:54, 16 October 2020

Hover & click on the images for description

Description

Description:
Display given text smoothly.
Execution:
spawn
Groups:
WarlordsGUI

Syntax

Syntax:
[text, nbOfLines, duration, color, outline] call BIS_fnc_WLSmoothText
Parameters:
text: String - text to display
nbOfLines: Number - (Optional, default 3) maximum number of lines to be shown at the same time
duration: Number - (Optional, default 5) on-screen duration
color: Color (RGBA) - (Optional, default [1,1,1,1]) text color
outline: Boolean - (Optional, default true) true to outline the text, false not to
Return Value:
Nothing

Examples

Example 1:
["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition

Additional Information

See also:
Arma 3 NotificationBIS_fnc_titleTextBIS_fnc_typeTextBIS_fnc_typeText2

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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