BIS_fnc_aircraftCatapultLaunch

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Revision as of 10:50, 13 August 2021 by R3vo (talk | contribs) (small fix)
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Description

Description:
Accelerates an aircraft off the aircraft carrier. For this to work the aircraft must be properly configured in config.
// Example of a CfgVehicles subclass definition

tailHook = true;																		// Allow to land on carrier
class CarrierOpsCompatability
{
	ArrestHookAnimationList[] = {"tailhook", "tailhook_door_l", "tailhook_door_r"};		// List of animation played to animate tailhook. Defined in model.cfg (type user)
	ArrestHookAnimationStates[] = {0,0.53,1};											// Tailhook animation states when down, hooked, up.
	ArrestHookMemoryPoint = "pos_tailhook";												// TailHook memory point in plane model.p3d
	ArrestMaxAllowedSpeed = 275;														// Max speed km/h allowed for successful landing
	ArrestSlowDownStep = 0.8;															// Simulation step for calcualting how smooth plane will be slowed down.
	ArrestVelocityReduction = -12;														// Speed reduced per simulation step
	LaunchVelocity = 300;																// Speed required for take off
	LaunchVelocityIncrease = 10;														// Speed increased per simulation step
	LaunchAccelerationStep = 0.001;														// Simulation step for calcualting how smooth plane will launched from carrier catapult.
	LaunchBarMemoryPoint = "pos_gear_f_hook";											// LaunchBar memory point
};
Execution:
call
Groups:
Aircraft Carrier

Syntax

Syntax:
[aircraft, direction] call BIS_fnc_aircraftCatapultLaunch
Parameters:
aircraft: Object - the aircraft that should be launched
direction: Number - (optional, default direction aircraft) direction to launch the aircraft off to
Return Value:
Nothing

Examples

Example 1:
[_plane] call BIS_fnc_AircraftCatapultLaunch;

Additional Information

See also:
BIS_fnc_aircraftTailhook

Notes

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