BIS fnc aircraftTailhook: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \|s1= <!-- ([^ ]+); --> \}\}" to " |s1= <!-- $1 --> |r1= |x1= |seealso= }} ")
m (formatting)
(One intermediate revision by one other user not shown)
Line 2: Line 2:


|game1= arma3
|game1= arma3
|version1= 1.00
|version1= 1.68
 
|arg= local


|gr1= Aircraft Carrier
|gr1= Aircraft Carrier


|descr= <pre>/*
|descr= Aircraft carrier arrest/recovery function for USS Freedom aircraft carrier. If the aircraft exceeds the speed defined in config a wire snap will be simulated.
Author: Bravo Zero One development
- John_Spartan
 
Description:
Aircrfat carrier arrest/recovery function for USS Freedom aircraft carrier
 
Exucution:
Call the function via user-action or script for any compatible fixed wing aircrfat
[this] spawn bis_fnc_aircraftTailhook;
 
Requirments:
- Compatible aircrfat must have an animation for arrest/tail hook selection defined in CfgCehicles and modeled in 3D model (model.cfg)
- Compatible aircrfat must have a memory point for cable attach position
 
example of cfgVehicles subclass definitions;
 
tailHook = true; Allow to land on carrier
class CarrierOpsCompatability
{
ArrestHookAnimationList[] = {"tailhook", "tailhook_door_l", "tailhook_door_r"}; List of animation played to animate tailhook. Defined in model.cfg (type user)
ArrestHookAnimationStates[] = {0,0.53,1}; Tailhook animation states when down, hooked, up.
ArrestHookMemoryPoint = "pos_tailhook"; TailHook memory point in plane model.p3d
ArrestMaxAllowedSpeed = 275; Max speed km/h allowed for successful landing
ArrestSlowDownStep = 0.8; Simulation step for calcualting how smooth plane will be slowed down.
ArrestVelocityReduction = -12; Speed reduced per simulation step
 
};
 
Parameter(s):
_this select 0: mode (Scalar)
0: plane/object
 
Returns: nothing
Result: Aircrfat after touch down on carrier deck will be dynamicly slowed down. If speed willbe above 275 km/h (suggested and configured on vanilla assets) wire snap will be simulated.
Aircrfat will come to full stop in 155-175 m
 
*/
 
#define EXIT_CODE {_plane animate [_x,_planeHookUpAnimState];} forEach _planeHookAnimList;_plane SetUserMFDvalue [0,0];


</pre>{{Wiki|placeholder}}
|s1= [aircraft] call [[BIS_fnc_aircraftTailhook]]


|s1= <!-- [] call [[BIS_fnc_aircraftTailhook]] -->
|p1= aircraft: [[Object]] - the aircraft to arrest/recover


|r1=
|r1= [[Nothing]]


|x1=
|x1= [_aircraft] [[call]] [[BIS_fnc_aircraftTailhook]];


|seealso=
|seealso= [[BIS_fnc_aircraftCatapultLaunch]]
}}
}}

Revision as of 11:06, 13 August 2021

Hover & click on the images for description

Description

Description:
Aircraft carrier arrest/recovery function for USS Freedom aircraft carrier. If the aircraft exceeds the speed defined in config a wire snap will be simulated.
Execution:
call
Groups:
Aircraft Carrier

Syntax

Syntax:
[aircraft] call BIS_fnc_aircraftTailhook
Parameters:
aircraft: Object - the aircraft to arrest/recover
Return Value:
Nothing

Examples

Example 1:
[_aircraft] call BIS_fnc_aircraftTailhook;

Additional Information

See also:
BIS_fnc_aircraftCatapultLaunch

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note