BIS_fnc_animatedBriefing

From Bohemia Interactive Community
Revision as of 12:23, 24 December 2018 by R3vo (talk | contribs) (Created page with "{{Function|= Comments | arma3 |Game name= |1.78|Game version= <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> | <pre>/* Author: Z...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Introduced with Arma 3 version 1.781.78
Hover & click on the images for descriptions

Description

Description:
/*
	Author: Zozo, modified by Riccardo Argiolas

	Description:
	Plays the Animated Briefings. Basically, it is a wrap function for the eventTimeline function.

 	Parameters:
 	Select 0 - 2D ARRAY : timeline in format [ [1.0, {code} ], [2.0, {code} ], [2.3, {code} ], [4.7, {code} ] ]
	Select 1 - NUMBER: index of the event to play
	Select 2 (OPTIONAL)- ARRAY: markers to hide before the briefing starts and when the briefing has been completed
	Select 3 (OPTIONAL)- ARRAY: markers to show after the briefing has been completed
	Select 4 (OPTIONAL)- STRING: marker to zoom to instantly when the briefing is over
	Select 5 (OPTIONAL)- BOOL: will the player have the ability to close the map at the end of the briefing?
	Select 6 (OPTIONAL)- CODE: code that will be executed when the briefing is over or is skipped

	Returns:
	none
*/
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki

Syntax

Syntax:
[] call BIS_fnc_animatedBriefing
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example:
Example needed

Additional Information

Execution:
call
See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.