Difference between revisions of "BIS fnc bitwiseAND"

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m (Generated by BIS_fnc_exportFunctionsToWiki)
 
m (Text replacement - " \|seealso *= *([^ ]*)\[\[BIS fnc ([a-zA-Z0-9_]+)\]\]([^ ]*)" to " |seealso= $1BIS_fnc_$2$3")
 
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{{RV|type=function
  
{{Function|= Comments
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|game1= arma3
____________________________________________________________________________________________
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|version1= 1.66
  
| arma3 |= Game name
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|gr1= Bitwise
  
|1.00|= Game version
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|descr= Performs bitwise AND operation on two decimal or hexadecimal unsigned 24 bit integers <br>(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br><br>
____________________________________________________________________________________________
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'''Limitations''':<br>
 +
Due to various limitations of the Real Virtuality engine this function is
 +
intended to work with unsigned 24 bit integers only. This means that the
 +
supported range is 2^0...2^24 (1...16777216)
  
| <pre>/*
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|s1= [num1, num2] call [[BIS_fnc_bitwiseAND]]
Author:
 
Killzone_Kid
 
 
Description:
 
Performs bitwise AND operation on decimal or hexadecimal unsigned 24 bit integer
 
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
 
 
Parameters:
 
0: [NUMBER] - decimal or hexadecimal unsigned 24 bit integer
 
1: [NUMBER] - decimal or hexadecimal unsigned 24 bit integer
 
 
Return:
 
[NUMBER] - decimal number
 
 
Examples:
 
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseAND // 0
 
[2 + 4 + 8 + 32, 2] call BIS_fnc_bitwiseAND // 2
 
[1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseAND // 0
 
[1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseAND // 32
 
[1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseAND // 48
 
 
Limitations:
 
Due to various limitations of the Real Virtuality engine this function is
 
intended to work with unsigned 24 bit integers only. This means that the
 
supported range is 2^0...2^24 (1...16777216)
 
*/
 
  
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer
____________________________________________________________________________________________
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|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer
  
| <!-- [] call [[BIS_fnc_bitwiseAND]]; --> |= Syntax
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|r1= [[Number]] - decimal number
|p1= |= Parameter 1
 
  
| |= Return value
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|x1=<sqf>[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseAND; // 0
____________________________________________________________________________________________
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[2 + 4 + 8 + 32, 2] call BIS_fnc_bitwiseAND; // 2
 
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[1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseAND; // 0
|x1= <code></code> |=
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[1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseAND; // 32
____________________________________________________________________________________________
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[1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseAND; // 48</sqf>
 
 
| |= See also
 
  
 +
|seealso=    [[BIS_fnc_bitwiseOR]] [[BIS_fnc_bitwiseXOR]] [[BIS_fnc_bitwiseNOT]]
 
}}
 
}}
 
<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Function Group: Bitwise|{{uc:bitwiseAND}}]]
 
[[Category:Functions|{{uc:bitwiseAND}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:bitwiseAND}}]]
 

Latest revision as of 19:02, 13 July 2022

Hover & click on the images for description

Description

Description:
Performs bitwise AND operation on two decimal or hexadecimal unsigned 24 bit integers
(Hexadecimal number representation is simply auto-converted into decimal by the engine)

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
[num1, num2] call BIS_fnc_bitwiseAND
Parameters:
num1: Number - decimal or hexadecimal unsigned 24 bit integer
num2: Number - decimal or hexadecimal unsigned 24 bit integer
Return Value:
Number - decimal number

Examples

Example 1:
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseAND; // 0 [2 + 4 + 8 + 32, 2] call BIS_fnc_bitwiseAND; // 2 [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseAND; // 0 [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseAND; // 32 [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseAND; // 48

Additional Information

See also:
BIS_fnc_bitwiseOR BIS_fnc_bitwiseXOR BIS_fnc_bitwiseNOT

Notes

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