Difference between revisions of "BIS fnc bitwiseAND"

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m (Generated by BIS_fnc_exportFunctionsToWiki)
 
(Created page with "{{DISPLAYTITLE:BIS_fnc_bitwiseAND}} {{Function|= ____________________________________________________________________________________________ | arma3dev |= |1.65|= |arg= |=...")
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{{DISPLAYTITLE:BIS_fnc_bitwiseAND}}
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{{Function|=
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____________________________________________________________________________________________
  
{{Function|= Comments
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| arma3dev |=
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|1.65|=
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 +
|arg= |= MPARGUMENTS
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|eff= |= MPEFFECTS
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| arma3 |= Game name
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| Performs bitwise AND operation on decimal or hexadecimal unsigned 24 bit integer <br>(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br><br>
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'''Limitations''':<br>
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Due to various limitations of the Real Virtuality engine this function is
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intended to work with unsigned 24 bit integers only. This means that the
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supported range is 2^0...2^24 (1...16777216)|=
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____________________________________________________________________________________________
  
|1.00|= Game version
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| [num1, num2] call '''BIS fnc bitwiseAND''' |=
____________________________________________________________________________________________
 
  
| <pre>/*
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|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |=
Author:
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|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |=
Killzone_Kid
 
 
Description:
 
Performs bitwise AND operation on decimal or hexadecimal unsigned 24 bit integer
 
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
 
 
Parameters:
 
0: [NUMBER] - decimal or hexadecimal unsigned 24 bit integer
 
1: [NUMBER] - decimal or hexadecimal unsigned 24 bit integer
 
 
Return:
 
[NUMBER] - decimal number
 
 
Examples:
 
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseAND // 0
 
[2 + 4 + 8 + 32, 2] call BIS_fnc_bitwiseAND // 2
 
[1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseAND // 0
 
[1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseAND // 32
 
[1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseAND // 48
 
 
Limitations:
 
Due to various limitations of the Real Virtuality engine this function is
 
intended to work with unsigned 24 bit integers only. This means that the
 
supported range is 2^0...2^24 (1...16777216)
 
*/
 
  
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| [[Number]] - decimal number |= Return value
____________________________________________________________________________________________
 
  
| <!-- [] call [[BIS_fnc_bitwiseAND]]; --> |= Syntax
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|x1=<code>[2 + 4 + 8 + 32, 1] [[call]] [[BIS_fnc_bitwiseAND]]; // 0
|p1= |= Parameter 1
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[2 + 4 + 8 + 32, 2] [[call]] [[BIS_fnc_bitwiseAND]]; // 2
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[1 + 2 + 16 + 32, 4 + 8] [[call]] [[BIS_fnc_bitwiseAND]]; // 0
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[1 + 2 + 16 + 32, 4 + 32] [[call]] [[BIS_fnc_bitwiseAND]]; // 32
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[1 + 2 + 16 + 32, 16 + 32] [[call]] [[BIS_fnc_bitwiseAND]]; // 48</code>|= EXAMPLE1
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__________
  
| |= Return value
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| [[BIS fnc bitwiseOR]], [[BIS fnc bitwiseXOR]], [[BIS fnc bitwiseNOT]] |= SEEALSO
____________________________________________________________________________________________
 
  
|x1= <code></code> |=  
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| |= MPBEHAVIOUR
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
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}}
  
| |= See also
 
  
}}
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<h3 style='display:none'>Bottom Section</h3>
  
<h3 style="display:none">Notes</h3>
 
 
<dl class="command_description">
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
<!-- Note Section END -->
 
</dl>
 
</dl>
  
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Function Group: Bitwise|{{uc:bitwiseAND}}]]
 
[[Category:Functions|{{uc:bitwiseAND}}]]
 
 
[[Category:{{Name|arma3}}: Functions|{{uc:bitwiseAND}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:bitwiseAND}}]]

Revision as of 01:13, 31 October 2016


-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.65|1.65]]
Hover & click on the images for description

Description

Description:
Performs bitwise AND operation on decimal or hexadecimal unsigned 24 bit integer
(Hexadecimal number representation is simply auto-converted into decimal by the engine)

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[num1, num2] call BIS fnc bitwiseAND
Parameters:
num1: Number - decimal or hexadecimal unsigned 24 bit integer
num2: Number - decimal or hexadecimal unsigned 24 bit integer
Return Value:
Number - decimal number

Examples

Example 1:
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseAND; // 0 [2 + 4 + 8 + 32, 2] call BIS_fnc_bitwiseAND; // 2 [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseAND; // 0 [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseAND; // 32 [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseAND; // 48

Additional Information

See also:
BIS fnc bitwiseORBIS fnc bitwiseXORBIS fnc bitwiseNOT

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.65]][[ Category: arma3dev: New Functions | BIS FNC BITWISEAND]][[ Category: arma3dev: Functions | BIS FNC BITWISEAND]]


Bottom Section