Difference between revisions of "BIS fnc bitwiseNOT"

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects( \("local" or "gl...)
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{{DISPLAYTITLE:BIS_fnc_bitwiseNOT}}{{Function
 
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|gr1= Bitwise
 
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| Performs bitwise NOT operation on decimal or hexadecimal unsigned 24 bit integer <br>(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br><br>
 
| Performs bitwise NOT operation on decimal or hexadecimal unsigned 24 bit integer <br>(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br><br>
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| [[BIS fnc bitwiseAND]], [[BIS fnc bitwiseXOR]], [[BIS fnc bitwiseOR]]
 
| [[BIS fnc bitwiseAND]], [[BIS fnc bitwiseXOR]], [[BIS fnc bitwiseOR]]
  
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Revision as of 02:49, 18 January 2021

Hover & click on the images for description

Description

Description:
Performs bitwise NOT operation on decimal or hexadecimal unsigned 24 bit integer
(Hexadecimal number representation is simply auto-converted into decimal by the engine)

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
num call BIS_fnc_bitwiseNOT
Parameters:
num: Number - decimal or hexadecimal unsigned 24 bit integer
Return Value:
Number - decimal number

Examples

Example 1:
873687 call BIS_fnc_bitwiseNOT; // 15903528 [2 + 4 + 8 + 32 + 256 + 1024] call BIS_fnc_bitwiseNOT; // 16775889

Additional Information

See also:
BIS fnc bitwiseANDBIS fnc bitwiseXORBIS fnc bitwiseOR

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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