BIS fnc bitwiseOR: Difference between revisions

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| arma3 |=
| arma3 |Game=
|1.66|Game version=
|1.66|Game version=
|gr1= Bitwise |GROUP1=


|arg= |MPARGUMENTS=  
|arg= |MPARGUMENTS=  
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| [num1, num2] call '''BIS_fnc_bitwiseOR''' |=
| [num1, num2] call '''BIS_fnc_bitwiseOR''' |SYNTAX=


|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |Parameter1=
|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |Parameter1=
|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |=
|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |PARAMETER2=


| [[Number]] - decimal number |RETURNVALUE=
| [[Number]] - decimal number |RETURNVALUE=

Revision as of 12:08, 6 October 2020

Hover & click on the images for description

Description

Description:
Performs bitwise OR operation on two decimal or hexadecimal unsigned 24 bit integers
(Hexadecimal number representation is simply auto-converted into decimal by the engine)

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
[num1, num2] call BIS_fnc_bitwiseOR
Parameters:
num1: Number - decimal or hexadecimal unsigned 24 bit integer
num2: Number - decimal or hexadecimal unsigned 24 bit integer
Return Value:
Number - decimal number

Examples

Example 1:
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseOR; // 47 [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseOR; // 63 [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseOR; // 55 [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseOR; // 51

Additional Information

See also:
BIS fnc bitwiseANDBIS fnc bitwiseXORBIS fnc bitwiseNOT

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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