BIS fnc bitwiseOR: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\|= " to " ")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{DISPLAYTITLE:BIS_fnc_bitwiseOR}}{{Function|Comments=
{{DISPLAYTITLE:BIS_fnc_bitwiseOR}}{{Function


| arma3 |Game=
| arma3 |Game=
|1.66|Game version=
|1.66


|gr1= Bitwise |GROUP1=
|gr1= Bitwise


|arg= |MPARGUMENTS=  
|arg= |MPARGUMENTS=  
Line 16: Line 16:
supported range is 2^0...2^24 (1...16777216)
supported range is 2^0...2^24 (1...16777216)


| [num1, num2] call '''BIS_fnc_bitwiseOR''' |SYNTAX=
| [num1, num2] call '''BIS_fnc_bitwiseOR'''


|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |Parameter1=
|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer
|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |PARAMETER2=
|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer


| [[Number]] - decimal number |RETURNVALUE=
| [[Number]] - decimal number


|x1=<code>[2 + 4 + 8 + 32, 1] [[call]] [[BIS_fnc_bitwiseOR]]; // 47
|x1=<code>[2 + 4 + 8 + 32, 1] [[call]] [[BIS_fnc_bitwiseOR]]; // 47
[1 + 2 + 16 + 32, 4 + 8] [[call]] [[BIS_fnc_bitwiseOR]]; // 63
[1 + 2 + 16 + 32, 4 + 8] [[call]] [[BIS_fnc_bitwiseOR]]; // 63
[1 + 2 + 16 + 32, 4 + 32] [[call]] [[BIS_fnc_bitwiseOR]]; // 55
[1 + 2 + 16 + 32, 4 + 32] [[call]] [[BIS_fnc_bitwiseOR]]; // 55
[1 + 2 + 16 + 32, 16 + 32] [[call]] [[BIS_fnc_bitwiseOR]]; // 51</code>|EXAMPLE1=
[1 + 2 + 16 + 32, 16 + 32] [[call]] [[BIS_fnc_bitwiseOR]]; // 51</code>


| [[BIS fnc bitwiseAND]], [[BIS fnc bitwiseXOR]], [[BIS fnc bitwiseNOT]] |SEEALSO=
| [[BIS fnc bitwiseAND]], [[BIS fnc bitwiseXOR]], [[BIS fnc bitwiseNOT]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 23:36, 17 January 2021

Hover & click on the images for description

Description

Description:
Performs bitwise OR operation on two decimal or hexadecimal unsigned 24 bit integers
(Hexadecimal number representation is simply auto-converted into decimal by the engine)

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
[num1, num2] call BIS_fnc_bitwiseOR
Parameters:
num1: Number - decimal or hexadecimal unsigned 24 bit integer
num2: Number - decimal or hexadecimal unsigned 24 bit integer
Return Value:
Number - decimal number

Examples

Example 1:
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseOR; // 47 [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseOR; // 63 [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseOR; // 55 [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseOR; // 51

Additional Information

See also:
BIS fnc bitwiseANDBIS fnc bitwiseXORBIS fnc bitwiseNOT

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section