Difference between revisions of "BIS fnc bitwiseOR"

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{{DISPLAYTITLE:BIS_fnc_bitwiseOR}}
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{{DISPLAYTITLE:BIS_fnc_bitwiseOR}}{{Function|Comments=
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| arma3dev |=
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| arma3 |Game=
|1.65|Game version=
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|gr1= Bitwise |GROUP1=
  
 
|arg= |MPARGUMENTS=  
 
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| [num1, num2] call '''BIS_fnc_bitwiseOR''' |=
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| [num1, num2] call '''BIS_fnc_bitwiseOR''' |SYNTAX=
  
 
|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |Parameter1=
 
|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |Parameter1=
|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |=
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|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |PARAMETER2=
  
 
| [[Number]] - decimal number |RETURNVALUE=
 
| [[Number]] - decimal number |RETURNVALUE=

Latest revision as of 11:08, 6 October 2020

Introduced with Arma 3 version 1.661.66
Hover & click on the images for descriptions

Description

Description:
Performs bitwise OR operation on two decimal or hexadecimal unsigned 24 bit integers
(Hexadecimal number representation is simply auto-converted into decimal by the engine)

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)

Syntax

Syntax:
[num1, num2] call BIS_fnc_bitwiseOR
Parameters:
num1: Number - decimal or hexadecimal unsigned 24 bit integer
num2: Number - decimal or hexadecimal unsigned 24 bit integer
Return Value:
Number - decimal number

Examples

Example 1:
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseOR; // 47 [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseOR; // 63 [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseOR; // 55 [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseOR; // 51

Additional Information

Execution:
call
See also:
BIS fnc bitwiseANDBIS fnc bitwiseXORBIS fnc bitwiseNOT
Groups:
Bitwise

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.


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