BIS_fnc_bitwiseOR

From Bohemia Interactive Community
Revision as of 01:53, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects( \("local" or "gl...)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Hover & click on the images for description

Description

Description:
Performs bitwise OR operation on two decimal or hexadecimal unsigned 24 bit integers
(Hexadecimal number representation is simply auto-converted into decimal by the engine)

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
[num1, num2] call BIS_fnc_bitwiseOR
Parameters:
num1: Number - decimal or hexadecimal unsigned 24 bit integer
num2: Number - decimal or hexadecimal unsigned 24 bit integer
Return Value:
Number - decimal number

Examples

Example 1:
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseOR; // 47 [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseOR; // 63 [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseOR; // 55 [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseOR; // 51

Additional Information

See also:
BIS fnc bitwiseANDBIS fnc bitwiseXORBIS fnc bitwiseNOT

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section