Difference between revisions of "BIS fnc camFollow"

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{{RV|type=function
  
{{Function|= Comments
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|game1= tkoh
____________________________________________________________________________________________
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|version1= 1.00
  
| tkoh |= Game name
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|game2= arma3
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|version2= 0.50
  
|1.00|= Game version
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|gr1= Camera
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| <pre>#define CAMUPDATE \
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|descr= Refresh a camera Field of View according to its distance with the target.
private ["_fov"];\
 
_distance = _camera distance _cameraTarget;\
 
_fov = (10 / (_distance)) min 0.7 max 0.01;\
 
_camera campreparetarget _cameraTarget;\
 
_camera campreparefov _fov;
 
  
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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|s1= [camera, target, refreshTime] call [[BIS_fnc_camFollow]]
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| <!-- [] call [[BIS_fnc_camFollow]]; --> |= Syntax
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|p1= camera: [[Object]]
  
|p1= |= Parameter 1
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|p2= target: [[Object]] or [[Position]]
  
| |= Return value
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|p3= refreshTime: [[Number]] - (Optional, default 1) transition time in seconds.
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If ''refreshTime'' is '''positive''', a refresh happens only once.
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if ''refreshTime'' is '''negative''', the refresh will loop (with a transition time of [[abs|absolute]] ''refreshTime'') until camera [[isNull|is null]]
  
|x1= <code></code> |=
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|r1= [[Nothing]]
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| |= See also
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|x1= <code>_camera = "camera" [[camCreate]] (([[getPos]] [[player]]) [[vectorAdd]] [0,0,3]);
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[_camera, [[player]], -2] [[call]] [[BIS_fnc_camFollow]];</code>
  
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|seealso= [[:Category:Command Group: Camera Control|Camera commands]]
 
}}
 
}}
 
<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Function Group: GUI|{{uc:camFollow}}]]
 
[[Category:Functions|{{uc:camFollow}}]]
 
[[Category:{{Name|tkoh}}: Functions|{{uc:camFollow}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:camFollow}}]]
 

Latest revision as of 00:26, 14 June 2021

Hover & click on the images for description

Description

Description:
Refresh a camera Field of View according to its distance with the target.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, target, refreshTime] call BIS_fnc_camFollow
Parameters:
camera: Object
target: Object or Position
refreshTime: Number - (Optional, default 1) transition time in seconds. If refreshTime is positive, a refresh happens only once. if refreshTime is negative, the refresh will loop (with a transition time of absolute refreshTime) until camera is null
Return Value:
Nothing

Examples

Example 1:
_camera = "camera" camCreate ((getPos player) vectorAdd [0,0,3]); [_camera, player, -2] call BIS_fnc_camFollow;

Additional Information

See also:
Camera commands

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note