BIS fnc camFollow: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= tkoh
____________________________________________________________________________________________
|version1= 1.00


| tkoh |= Game name
|game2= arma3
|version2= 0.50


|1.00|= Game version
|gr1= Camera
____________________________________________________________________________________________


| <pre>#define CAMUPDATE \
|descr= Refresh a camera Field of View according to its distance with the target.
private ["_fov"];\
_distance = _camera distance _cameraTarget;\
_fov = (10 / (_distance)) min 0.7 max 0.01;\
_camera campreparetarget _cameraTarget;\
_camera campreparefov _fov;


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|s1= [camera, target, refreshTime] call [[BIS_fnc_camFollow]]
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_camFollow]]; --> |= Syntax
|p1= camera: [[Object]]


|p1= |= Parameter 1
|p2= target: [[Object]] or [[Position]]


| |= Return value
|p3= refreshTime: [[Number]] - (Optional, default 1) transition time in seconds.
____________________________________________________________________________________________
If ''refreshTime'' is '''positive''', a refresh happens only once.
if ''refreshTime'' is '''negative''', the refresh will loop (with a transition time of [[abs|absolute]] ''refreshTime'') until camera [[isNull|is null]]


|x1= <code></code> |=
|r1= [[Nothing]]
____________________________________________________________________________________________


| |= See also
|x1= <sqf>private _camera = "camera" camCreate ((getPos player) vectorAdd [0,0,3]);
[_camera, player, -2] call BIS_fnc_camFollow;</sqf>


|seealso= [[:Category:Command Group: Camera Control|Camera commands]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: GUI|{{uc:camFollow}}]]
[[Category:Functions|{{uc:camFollow}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:camFollow}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:camFollow}}]]

Latest revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Refresh a camera Field of View according to its distance with the target.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, target, refreshTime] call BIS_fnc_camFollow
Parameters:
camera: Object
target: Object or Position
refreshTime: Number - (Optional, default 1) transition time in seconds. If refreshTime is positive, a refresh happens only once. if refreshTime is negative, the refresh will loop (with a transition time of absolute refreshTime) until camera is null
Return Value:
Nothing

Examples

Example 1:
private _camera = "camera" camCreate ((getPos player) vectorAdd [0,0,3]); [_camera, player, -2] call BIS_fnc_camFollow;

Additional Information

See also:
Camera commands

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note