BIS fnc curatorObjectEdited: Difference between revisions

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m (GVI 1.00 --> 1.16 http://dev.arma3.com/post/spotrep-00023 (It's Zeus update, obvious))
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{{Function|= Comments
{{Function|= Comments
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| arma3 |= Game name
| a3 |= Game name


|1.16|= Game version
|1.16|= Game version
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| <pre>/*
| Code executed when curator object is edited (i.e., moved or rotated). When a soldier or a vehicle is moved high above ground, create a parachute for them.|= Description
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Description:
| [module, object] call [[BIS_fnc_curatorObjectEdited]] |= Syntax
Code executed when curator object is edited (i.e., moved or rotated).
When a soldier or a vehicle is moved high above ground, create a parachute for them


Parameter(s):
|p1= module: [[Object]] - [[Curator]] module|= Parameter 1
0: OBJECT - curator module
1: OBJECT - edited object


Returns:
|p2= object: [[Object]] - Object which was edited|= Parameter 2
BOOL
*/


#define EHVAR "BIS_fnc_curatorObjectEdited_eh"
| [[Boolean]] |= Return value
#define PARAVAR "BIS_fnc_curatorObjectEdited_para"
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| <!-- [] call [[BIS_fnc_curatorObjectEdited]]; --> |= Syntax
|x1= <code>[ module_curator, someObject ] [[call]] [[BIS_fnc_curatorObjectEdited]];</code> |=
 
|p1= |= Parameter 1
 
| |= Return value
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|x1= <code></code> |=
| [[Curator]]|= See also
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| |= See also
 
}}
}}
<h3 style="display:none">Notes</h3>
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">

Revision as of 21:23, 29 May 2018

-wrong parameter ("a3") defined!-[[:Category:Introduced with a3 version 1.16|1.16]]
Hover & click on the images for description

Description

Description:
Code executed when curator object is edited (i.e., moved or rotated). When a soldier or a vehicle is moved high above ground, create a parachute for them.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[module, object] call BIS_fnc_curatorObjectEdited
Parameters:
module: Object - Curator module
object: Object - Object which was edited
Return Value:
Boolean

Examples

Example 1:
[ module_curator, someObject ] call BIS_fnc_curatorObjectEdited;

Additional Information

See also:
Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with a3 version 1.16]][[ Category: a3: New Functions | BIS FNC CURATOROBJECTEDITED]][[ Category: a3: Functions | BIS FNC CURATOROBJECTEDITED]]

Notes

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