BIS_fnc_curatorObjectEdited

From Bohemia Interactive Community
Revision as of 12:27, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
Jump to navigation Jump to search
Introduced with Arma 3 version 1.16
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.16

Description

Description:
Code executed when curator object is edited (i.e., moved or rotated). When a soldier or a vehicle is moved high above ground, create a parachute for them.

Syntax

Syntax:
[module, object] call BIS_fnc_curatorObjectEdited
Parameters:
module: Object - Curator module
object: Object - Object which was edited
Return Value:
Boolean

Examples

Example 1:
[ module_curator, someObject ] call BIS_fnc_curatorObjectEdited;

Additional Information

Execution:
call
Multiplayer:
-
See also:
Curator

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section