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Revision as of 02:13, 13 June 2021 by Lou Montana (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}")
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/* Author: Bravo Zero One development - John_Spartan Description: - This is a sub function designed to add sounds required for ship hangar door animation. Execution: - Call from main script that handles the hangar door animation. Example: [_shipPart, _soundPos, _animationState] spawn bis_fnc_destroyer01PlayHangarDoorSound; Parameter(s): _this select 0: mode (Scalar) 0: ship-part object and 1: position in word coordinates where the sound should be played (modelToWorldWorld) 2: animation state of hangar doors Returns: nothing Result: Ship's hangar door animation gets a sound source added. */
- Example needed
- See also:
- See also needed