BIS_fnc_door
Revision as of 23:39, 13 June 2021 by Lou Montana (talk | contribs) (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
Description
Syntax
- Syntax:
- [building, doorIndex, animationPhase] call BIS_fnc_door
- Parameters:
- building: Object - Building
- doorIndex: Number - Index of the door used in "bis_disabled_Door_%1", "Door_%1_sound_source", "Door_%1_noSound_source", "Door_%1_locked_source"
- animationPhase: Number - Phase of the animation, see animateSource for more information
- Return Value:
- Nothing
Examples
- Example 1:
[_building, 5, 1] call BIS_fnc_door;
Additional Information
Notes
-
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