BIS_fnc_door

From Bohemia Interactive Community
Revision as of 13:39, 11 April 2021 by Lou Montana (talk | contribs) (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Scripts

Syntax

Syntax:
Syntax needed
Parameters:
building: Object - Building
doorIndex: Number - Index of the door used in "bis_disabled_Door_%1", "Door_%1_sound_source", "Door_%1_noSound_source", "Door_%1_locked_source"
animationPhase: Number - Phase of the animation, see animateSource for more information
Return Value:
Return value needed

Examples

Example 1:
[_building, 5, 1] call BIS_fnc_door;

Additional Information

See also:
BIS_fnc_doorOpen BIS_fnc_doorNoHandleOpen BIS_fnc_doorClose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note