BIS fnc doorClose: Difference between revisions

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m (Text replacement - "<!--|exec= server|=-->" to "")
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|version1= 1.00
|version1= 1.00


 
|gr1 = Scripts


|arg= global
|arg= global
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|descr=Close a door with an animated doorhandle.
|descr=Close a door with an animated doorhandle.
|mp= Effect is global


|s1= [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] [[call]] [[BIS_fnc_DoorClose]]
|s1= [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] [[call]] [[BIS_fnc_DoorClose]]

Revision as of 20:10, 18 January 2021

Hover & click on the images for description

Description

Description:
Close a door with an animated doorhandle.
Execution:
call
Groups:
Scripts

Syntax

Syntax:
[building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] call BIS_fnc_DoorClose
Parameters:
building: Object - (Optional, default objNull) Building
doorAnimation: String - (Optional, default "") Name of the door animation
handleDownAnimation: String - (Optional, default "") Animation source of handle down
doorHandleUpAnimation: String - (Optional, default "") Animation source of handle up
animationPhase: Number - (Optional, default 0) Value from 0-1
Return Value:
Nothing

Examples

Example 1:
[building,"doorAnimation","animationUp","animationDown",1] call BIS_fnc_DoorClose;

Additional Information

See also:
animate animateSource BIS_fnc_Door

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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