BIS fnc doorOpen: Difference between revisions
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|1.00|Game version= | |1.00|Game version= | ||
|gr1 = Scripts |GROUP1= | |||
|arg= global |Multiplayer Arguments= | |arg= global |Multiplayer Arguments= | ||
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|p5= animationPhase: [[Number]] - (Optional, default 1) |Parameter 5= | |p5= animationPhase: [[Number]] - (Optional, default 1) |Parameter 5= | ||
| | | [[Nothing]] |Return value= | ||
|x1= <code>[_house, "door_1_rot", [[nil]], [[nil]], 0.25] [[call]] [[BIS_fnc_doorOpen]];</code> |Example 1= | |x1= <code>[_house, "door_1_rot", [[nil]], [[nil]], 0.25] [[call]] [[BIS_fnc_doorOpen]];</code> |Example 1= | ||
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| [[BIS_fnc_doorClose]] [[BIS_fnc_door]] [[animate]] [[animateSource]] [[animateDoor]] |See also= | | [[BIS_fnc_doorClose]] [[BIS_fnc_door]] [[animate]] [[animateSource]] [[animateDoor]] |See also= | ||
}} | }} | ||
Revision as of 16:08, 12 October 2020
Description
Syntax
- Syntax:
- [building, doorAnimation, upDownAnimation, downUpAnimation, animationPhase] call BIS_fnc_doorOpen
- Parameters:
- building: Object - (Optional, default objNull)
- doorAnimation: String - (Optional, default "")
- upDownAnimation: String - (Optional, default "")
- downUpAnimation: String - (Optional, default "")
- animationPhase: Number - (Optional, default 1)
- Return Value:
- Nothing
Examples
- Example 1:
[_house, "door_1_rot", nil, nil, 0.25] call BIS_fnc_doorOpen;
Additional Information
Notes
-
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