BIS fnc doorOpen: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
|1.00 | |||
|gr1= Scripts | |gr1= Scripts | ||
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|eff= global | |eff= global | ||
| Open a door with an animated doorhandle. | |descr= Open a door with an animated doorhandle. | ||
{{Feature | Informative | This function uses [[animate]] internally.}} | {{Feature | Informative | This function uses [[animate]] internally.}} |
Revision as of 23:38, 13 June 2021
Description
Syntax
- Syntax:
- [building, doorAnimation, upDownAnimation, downUpAnimation, animationPhase] call BIS_fnc_doorOpen
- Parameters:
- building: Object - (Optional, default objNull)
- doorAnimation: String - (Optional, default "")
- upDownAnimation: String - (Optional, default "")
- downUpAnimation: String - (Optional, default "")
- animationPhase: Number - (Optional, default 1)
- Return Value:
- Nothing
Examples
- Example 1:
[_house, "door_1_rot", nil, nil, 0.25] call BIS_fnc_doorOpen;
Additional Information
Notes
-
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