BIS_fnc_ffvUpdate

From Bohemia Interactive Community
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Hover & click on the images for description

Description

Description:
Update Firing From Vehicle feature depending on condition defined in turret's config.
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
vehicle call BIS_fnc_ffvUpdate
Parameters:
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
if (local _vehicle) then { _vehicle animate ["Door_1", 1]; _vehicle call BIS_fnc_ffvUpdate; };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note