BIS fnc fps: Difference between revisions
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{{Function|Comments= | |||
____________________________________________________________________________________________ | |||
| arma2 |Game name= | |||
| | |1.00|Game version= | ||
| | |eff= local|= Effect in MP | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Function to measure FPS. Spawns code running for given time and displays result on screen ''via'' [[titleText]], [[globalChat]] '''and''' [[diag_log]]. Variable '''BIS_fps_output''' is filled with diag_log content too. |DESCRIPTION= | ||
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| [duration, sceneId, startDelay] call [[BIS_fnc_fps]] |SYNTAX= | |||
|p1= duration: [[Number]] - the FPS test duration |PARAMETER1= | |||
| | |p2= sceneId: [[String]] - (Optional, default "") scene ID, used in outputs. Fills global variable '''currentScene''' |PARAMETER2= | ||
| | |p3= startDelay: [[Number]] - (Optional, default 0) delay before starting measurement |PARAMETER3= | ||
| |= | | [[Script_(Handle)|Script handle]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>_scriptHandle = [10, "50 units on screen", 3] [[call]] [[BIS_fnc_fps]];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= | | [[diag_fps]], [[diag_fpsMin]], [[diag_frameNo]], [[diag_tickTime]] |SEEALSO= | ||
}} | }} | ||
Revision as of 21:45, 30 August 2019
Description
- Description:
- Function to measure FPS. Spawns code running for given time and displays result on screen via titleText, globalChat and diag_log. Variable BIS_fps_output is filled with diag_log content too.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [duration, sceneId, startDelay] call BIS_fnc_fps
- Parameters:
- duration: Number - the FPS test duration
- sceneId: String - (Optional, default "") scene ID, used in outputs. Fills global variable currentScene
- startDelay: Number - (Optional, default 0) delay before starting measurement
- Return Value:
- Script handle
Examples
- Example 1:
_scriptHandle = [10, "50 units on screen", 3] call BIS_fnc_fps;
Additional Information
Notes
-
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