BIS fnc getPitchBank: Difference between revisions

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m (Undo revision 237310 by R3vo (talk))
Tag: Undo
m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|")
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'''Bank''' is 0 when level; 90 when the object is rolled to the right, -90 when rolled to the left, and 180 when rolled upside down.
'''Bank''' is 0 when level; 90 when the object is rolled to the right, -90 when rolled to the left, and 180 when rolled upside down.


{{Important|The '''bank''' returned by this command is not fully accurate, it can be off by up to 5% or so (depending on pitch) due to an unknown bug.}}
{{Feature|important|The '''bank''' returned by this command is not fully accurate, it can be off by up to 5% or so (depending on pitch) due to an unknown bug.}}


| object call [[BIS_fnc_getPitchBank]]
| object call [[BIS_fnc_getPitchBank]]

Revision as of 03:07, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Return Value:
Return value needed

Examples

Example 1:
_pitchBank = vehicle player call BIS_fnc_getPitchBank;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note