BIS fnc getPitchBank: Difference between revisions
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{{Feature|important|The '''bank''' returned by this command is not fully accurate, it can be off by up to 5% or so (depending on pitch) due to an unknown bug.}} | {{Feature|important|The '''bank''' returned by this command is not fully accurate, it can be off by up to 5% or so (depending on pitch) due to an unknown bug.}} | ||
|s1= | |s1= object call [[BIS_fnc_getPitchBank]] | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 16:30, 19 June 2021
Description
- Description:
- Returns the pitch and bank of an object, in degrees. Yaw can be found using the getDir command.
Pitch is 0 when the object is level; 90 when pointing straight up; and -90 when pointing straight down.
Bank is 0 when level; 90 when the object is rolled to the right, -90 when rolled to the left, and 180 when rolled upside down. - Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_getPitchBank
- Parameters:
- object: Object
- Return Value:
- Array of Numbers - format [pitch, bank]
Examples
- Example 1:
_pitchBank = vehicle player call BIS_fnc_getPitchBank;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note