BIS fnc getTurrets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 13: Line 13:
____________________________________________________________________________________________
____________________________________________________________________________________________


|p1= input: [[Object]] or [[String]] - Object or object's class name|= Parameter 1
|p1= input: [[Object]] or [[String]] - Object or object's class name|PARAMETER1=
|p2= outputType: [[Config]] or [[Array]] - Output type (array of config paths or IDs)|= Parameter 2
|p2= outputType: [[Config]] or [[Array]] - Output type (array of config paths or IDs)|PARAMETER2=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 15:30, 7 April 2019

Hover & click on the images for description

Description

Description:
Return vehicle turrets.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[input, outputType] call BIS_fnc_getTurrets
Parameters:
input: Object or String - Object or object's class name
outputType: Config or Array - Output type (array of config paths or IDs)
Return Value:
Array of configs or Array - vehicle turrets

Examples

Example 1:
[ vehicle player ] call BIS_fnc_getTurrets;

Additional Information

See also:
moveInTurretallTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Notes

Bottom Section